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Old February 7th, 2010, 08:25 AM   #1 (permalink)
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CF3 transitions suck!! Sorry to say...

So the wife bought a new iPhone...and the transition effects on this little thing are amazing!! How is it that this comparitivly tiny processor can handle these effects so smoothly, but CF3, with REAL processing power (and likely some 3D acceleration) has this cheesey, stuttering, worthless transition effects?
Sorry CF team...if your intent in creating CF3 was a whole new user interface, engine, then transitions/visuals should of been your #1 priority, especially considering the beckwards de-evolution/feature removal that happend in the latest release....
Everyone is STILL wondering what you guys were thinking!
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Old February 7th, 2010, 07:24 PM   #2 (permalink)
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I also own StreetDeck. That programs transitions make CF3 look like something a 10yr old mentally challenged kid designed.
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Old February 7th, 2010, 08:13 PM   #3 (permalink)
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Frustrating...
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Old February 9th, 2010, 07:31 AM   #4 (permalink)
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You know that your PC runs 30 to 50 different programs in the background to keep Windows running, and the iPhone is a really simpel version of OSX based on a very different processor as you carPC (ARM vs x86). And even the iPhone had a dedicated graphics co-processor. The iPhone actually runs 10 or 20 mini programs at the time, and only has to shuffle a max of 16 icons to the left or right (how much CPU power is needed for that?)

I agree with you; the transitions are not the fastest, but:
What is wrong with the world to compare every single inch of random software with an iPhone!?

If you want transitions like an iPhone, buy one.
CF3 is a totally different thing; the abilities are far far far better compared to an iPhone, which depends on a piece of crap software like iTunes.

The iPhone transitions are handled at the 2nd OS layer; The transitions are build in, just like the start button on Windows (which works very well too ;-) ). Thats why an iPhone can move its 12 icons smooth, and CF3 is not an OS, so transitions are made on a software level, waiting for any other program using the cpu at that time..


Bottom line: An iPhone is NOT compare-able with Centrafuse.
please read this; iPhone OS - Wikipedia, the free encyclopedia
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Old February 9th, 2010, 08:01 AM   #5 (permalink)
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Easy guy!!!
So your telling me, comparisons aside, that my dual core processor at 2.6Ghz, and 1GB of memory and 3d acceleration can NOT have smooth transitions because CF3 is NOT an OS???
Yeah, it's running 50 programs in the background...and it STILL has 98% CPU resouces freed up!
I compared CF3 to iPhones transitions (not the iPhone itself!) because as of right now, the iPhone transitions are the best in the business, be it a phone or an app running Windows or whatever...it IS the standard for transitions! If not, show me something that is....

Quote:
Originally Posted by Xclusion View Post
only has to shuffle a max of 16 icons to the left or right (how much CPU power is needed for that?)
Exactly! How much DOES it use? How much do X86 processors and 3D accelerators need to shuffle 6 icons to the left or right?
lmao

Quote:
Originally Posted by Xclusion View Post
If you want transitions like an iPhone, buy one.
CF3 is a totally different thing; the abilities are far far far better compared to an iPhone, which depends on a piece of crap software like iTunes.
You are totally contradicting yourself here...we have an iPhone in the house. They are awesome. Have you ever used one? Seen one?
CF3 abilities are far far better because it DOES run on a proper OS, with powerful hardware and tons of resouces in comparison...
So again, WHY DON'T WE HAVE SMOOTH TRANSITIONS???
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Old February 9th, 2010, 08:18 AM   #6 (permalink)
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Also your car pc has much more resolution display - needs more power.
And a iphone also stutters when you scroll a list with icons....!

I'm rather disappointed about useability of the interface of CF3.
Not even the "All Albums" button is there -> not useable for me...!

I really want to talk about the bad transitions!! But can not when functionallity and useabiliti is so bad at all!!

My opinion is that iPhone handling should be minimum!

I have bought Streetdeck... dead... then bought SD2.... waiting for CF3, but not bought -> not nearly what I would expect from a carPC... So my project is dead... though I have spend 2000$...
It would be really frustrating, if I hadn't already accepted it!

I'm not a Apple fan anymore, because of all the limitations... and Android is much better in my opinion. But the only solution would be buying an iPad or waiting for Android iPad...

grrrrr..
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Old February 9th, 2010, 08:24 AM   #7 (permalink)
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Quote:
Originally Posted by WuNgUn View Post
Easy guy!!!
So your telling me... -cut- ...it IS the standard for transitions! If not, show me something that is....
sorry, just getting tired of the whole " iphone is the best " hype
The iPhone 3GS has smooth transitions. In my opinion the 3G does not run very smooth.
Cf3 transition run smooth on my Intel Atom, there is just a 0,5 sec delay between pressing the next button, and the transition.. thats anoying.

Quote:
Originally Posted by WuNgUn View Post
Exactly! How much DOES it use? How much do X86 processors and 3D accelerators need to shuffle 6 icons to the left or right?
lmao
Well, thats true if your looking at the software like its a jpg image moving left and right.. I don't really know CF skins, but my guess is there are many layers and shadows which must be recalculated every frame when moving. This is probably done by theCOU instead of the GOU which is better at that stuff.. There is room for improvement, but realise that Fluxmedia guys are doing there best, and are a lot smaller then the 10000 people working for the big Apple.


Quote:
Originally Posted by WuNgUn View Post
You are totally contradicting yourself here...we have an iPhone in the house. They are awesome. Have you ever used one? Seen one?
CF3 abilities are far far better because it DOES run on a proper OS, with powerful hardware and tons of resouces in comparison...
So again, WHY DON'T WE HAVE SMOOTH TRANSITIONS???
Had one too, and the misses has a 3GS now.. love it for the games, there really are a lot and there all fun! the rest of the 'phone' is rubbish


So, my guess is; The skins are made to complex for transitions calculated by the cpu..




Quote:
and Android is much better in my opinion.
+1
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Old February 9th, 2010, 09:18 AM   #8 (permalink)
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You have a good point there...drop shadows and and layers and what not...
A simple JPG (with shadows included, not layered) would be so much better for the buttons rather than this dynamic drawn layers...
I dunno...

CF3 is such a disappointment in so many ways, I regret paying for the license. 3.1 BETTER be worlds better, especially functionally!
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Old February 9th, 2010, 10:01 AM   #9 (permalink)
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Well, I don't expect it to be much different. They told us there changing some issues, and I'm sure a lot will, because they have delayed it already (meaning there's lots to do )

But, Fluxmedia decided to go OEM. Which is a logical thing off course, because they need to survive in this upcoming business..

So, going OEM means (no warranties, just a guess) a lot of attention is spend on the inner works, and some on the outher. OEM's are there new core business, and OEMs design there own skins from skratch (or the have them made)

Maybe its an idea to make a skin without the drop shadow, and all the layers, just a grey sqaure (or not even) and an icon. I wonder what it will do with the transitions..

Anyways; I don't think the oems will use transitions, just static skins with some buttons..
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Old February 9th, 2010, 10:32 AM   #10 (permalink)
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Quote:
Originally Posted by Xclusion View Post
Anyways; I don't think the oems will use transitions, just static skins with some buttons..
Not if they all own iPhones!!
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